//--------------------------------------------------------------------------------
// This file is a portion of the D2D1Renderer.  It is distributed
// under the MIT License, available in the root of this distribution and 
// at the following URL:
//
// http://www.opensource.org/licenses/mit-license.php
//
// Copyright (c) Mirco Timmermann
//
//--------------------------------------------------------------------------------
#include "Event.h"

const std::string Event::ENTER_FRAME = "ENTER_FRAME";
const std::string Event::EXIT_FRAME = "EXIT_FRAME";
const std::string Event::FULLSCREEN = "FULLSCREEN";

const std::string Event::ADDED = "ADDED";
const std::string Event::REMOVED = "REMOVED";

const std::string Event::ADDED_TO_STAGE = "ADDED_TO_STAGE";
const std::string Event::REMOVED_FROM_STAGE = "REMOVED_FROM_STAGE";